Xbox Cloud Gaming now out there on Apple, Windows 10 by way of browser
Microsoft has absolutely opened up its Xbox Cloud Gaming platform to Xbox Game Pass Ultimate subscribers on Apple iOS units and Windows PCs by way of browsers, the company announced Monday. Xbox Cloud Gaming, often known as xCloud, was beforehand out there solely to Android device users, although an invite-only beta period opened this yr for sure Apple and Windows 10 customers.
Now, any Xbox Game Pass Ultimate subscriber can entry the service via the Xbox web site by way of www.xbox.com/play. From there, gamers can entry a number of video games instantly of their browser, with some choices out there between controller or touch-based play. With this announcement, Microsoft additionally mentioned it’s improved the cloud gaming expertise by upgrading its information facilities with “custom Xbox Series X hardware.” Catherine Gluckstein, Xbox Cloud Gaming vice chairman and head of product, mentioned this interprets to “faster load times, improved frame rates, and an experience of a new generation of gaming.” Xbox Cloud Gaming streams at 1080p as much as 60 frames per second, she mentioned.
Microsoft seems to be focusing its efforts towards cloud gaming as a part of Xbox Game Pass Ultimate — a technique to make video games extra accessible to individuals who don’t have entry to a high-end gaming laptop or console. It’s starting to give attention to cloud native gaming, with Portal and Left 4 Dead developer Kim Swift joining the Xbox Cloud Gaming team as a senior director and constructing out a group centered round new cloud-based experiences.
One of the most important issues, nevertheless, has been Microsoft’s incapacity to interrupt onto Apple units. Apple’s App Store guidelines previously barred cloud-based gaming services from launching on its units, however new guidelines have been issued in 2020 that technically opened the gate to Microsoft and different platforms. Microsoft responded on the time that Apple’s guidelines made “a bad experience for customers.”
Instead of making a catalog-based app that individually linked out to video games, Microsoft opted to run its Xbox Cloud Gaming service on iOS units by way of browsers — one thing that allowed it to skirt App Store guidelines.